In what ways does your media product use, develop or
challenge forms and conventions of real media products?
In making the music video for our band Young Mistakes we had
to consider what the codes and conventions of our genre would be. We decided
that we wanted the video to be completely natural which suits our genre and
type of band completely, considering that bands that we aspired our band to be
like are often very relaxed and almost low profile considering the amount of
money they put on show or effects into their video, we managed to portray a
fun, carefree video through the normal conventions of bands in todays day and
age - not using a green screen, overly expensive props or untypical locations.
In doing this, our video relates to the audience.
Following Goodwins theory of conventions for a music video
we had the lead singer often miming to the lyrics of the song; the pace of
editing matches the pace of the music, which keeps up the lively, fun vibe of
the video. We often used small parts of the video to match the lyrics (like in
the theory of codes and conventions) such as when the song goes keep our teeth
nice and clean and the lead singer pops up into the shot cleaning his teeth and
spitting out the toothpaste. We made sure to make the mise-en-scene match the
mood of the song, we carefully chose the costume and locations to both make the
video enjoyable and relate to their target audience. In using all of this in
particular to relate to the audience, the band would sell very easily as the
audience will feel like they are very in touch with them and want to be a part
of the bands experience. An example of locations relating to audience would be
at the arcade, where the band are merely having fun on the arcades, playing
pool and at one point we see a shot that says insert coins to play whilst a
band member is on the machine, showing that they aren't particularly too
wealthy either. In terms of costume, we used very young, fresh looking clothes
such as polo's and shirts with skinny jeans or chino's, this means that the
band looked like those watching their video and shows them as very carefree and
allows the audience to understand they are once again not about the money. Here are some of the locations used to relate to the audience:
We have the band members playing their instruments in the
recording studio, which sticks to the natural element of the band and although
there is no real band performance in the video with them all together, the
reason we did this is so that the audience would see the video as more of a
documentary into the side of the band we would not normally see. This is an
example of us challenging the codes and conventions of a music video. We think
that in just showing the band having a good time, doing what they always do as
opposed to showing the audience what they see all the time (music playing) we
could have a unique relationship with the audience through this video alone,
which would make the audience feel personal with the band and help them make
money in the long run. Although this could be argued to be conforming to the
cameo convention, it could also be argued that as the artists do in fact
perform at some point within the video, it is merging the two conventions
together and therefore could even be seen to be developing on them. We do,
however, show a mixture based video of narrative and performance, although the
narrative takes over the video much more. Here is narrative and performance examples:
Although the narrative is following the bands day almost
like a documentary and seeing what they do for fun and how they spend their
time together, we also challenge this convention by not actually having any
real kind of storyline or obvious meaning behind the video. The meaning that
comes through quite obviously is that going out and having fun is something
young people should enjoy and that just because the band is famous doesn't mean
they are any different from their bands. This allows the video to have a very
unique feel to it and stops it from becoming forced or badly acted - it also
means that when the fans watch the band in interviews, they'll see the same
personalities and know that the band are very real in this performance. Examples of them being natural and having it documentary-like:
We decided not to use too many intertextual references as we
wanted the band to be unique and not to sell out too much through
commodification by appearing to be selling themselves on the image of another band.
The only real one we used is the part where the band are swinging and clicking
their fingers like One Direction in ‘live while we’re young’. The reason we
used them is because they are young, popular and very fun. The main reason we
used this was in a satirical way, much like Blink 182 mock the Backstreet Boys
in ‘All the Small Things’. This is the shot used:
We use a variety of shots, considering how fast paced the
video is, allowing the video to stop from lagging and keep everything very fun.
We use the notion of looking a lot, as the band members are almost always
looking directly in the camera or looking to each other. There is even one shot
where the camera is the mirror, which shows the lead singer looking at himself
in and looking to the audience - making them feel more in touch with the band. Notion of looking examples are:
To keep the video fun, in editing we used very fast cuts and
even sped up parts of the video - showing that there is so much fun to have
they need the most time they can get. We also use split screens in order to
show this same thing and also just reinstate just how natural the band is -
showing them being like a normal group of friends together at the arcade.
All of these conventions and typical forms of the genre we
were using were particularly used, disused or developed with the purpose of
showing the band to be very carefree and completely in the industry for their
passion of music, not their passion for money. We wanted our band to be outside
the realms of the commodification that is always around in the media, showing
that the band had not been completely pumped through the system to make them
what their record labels think will make money. In doing this, the band will
create more of a relationship with their audience and in turn bring more money
to the company with their merchandise at concerts and special edition albums as
their particular audience and fans would want to know them better and have a
lot of respect for them as artists and people.